Mahjong




I worked on "Mahjong Blast," a mobile app developed in Unity3D and written in C#. My responsibilities included fixing bugs and adding in-app purchases to the game. I used Xcode to publish the app to the Apple App Store. Working on this project allowed me to improve my skills in Unity3D, C#, and app store publishing, and gave me the opportunity to create a more engaging and monetizable experience for users of the app.



 https://play.google.com/store/apps/details?id=com.sparklingbit.mahjongblast&hl=de&gl=US

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